Wine began in 1993 under the initial coordination of Bob Amstadt as a way to support running Windows 3.1 programs on Linux. Windows programs running in Wine act as native programs would, running without the performance or memory usage penalties of an emulator, with a similar look and feel to other applications on your desktop. As it is a completely free alternative implementation of the Windows API consisting of 100% non-Microsoft code, however Wine can optionally use native Windows DLLs if they are available. This program does not require Microsoft Windows. Also it allows you to cleanly integrate Windows applications into your desktop. It eliminates the performance and memory penalties of other methods. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly. Wine (originally an acronym for “Wine Is Not an Emulator“) is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac and BSD OS.
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